Jeffrey Dang
Heyo! I'm Jeffrey, a video game producer in Southern California.
Celestial Clash
Team Lead | January 2023 - September 2023 | Team of 13 | Unity, 2DAn exciting online multiplayer 2D free-for-all platform fighter based on zodiac signs. Choose the best abilities, fight your friends, and knock them off the heavens to claim victory!- Operated in an Agile environment, utilizing 2 week sprints. Oversaw release, production, and direction of game projects.
- Directed all-hands weekly meetings to reflect, analyze the team’s progress, and for Q&A sessions.
- Built and maintained relationships with cross-functional teams, holding intertwining meetings to foster growth.
FELLCHASER
Producer | September 2023 - June 2024 | Team of 9 | Unreal Engine 5You've stolen Death’s scythe in an attempt to cheat your fate. Now you must escape Purgatory by brewing combo-building potions and reaping hordes of creatures in this hack and slash Roguelike!- Facilitated weekly Scrum standups with a focus on prioritizing the team’s wellbeing and addressing their needs.
- Forecasted and managed deadlines, while eliminating project blockers.
- Updated and maintained Jira Software using Scrum to establish urgency, goal clarification, and time management.
Yakamoto Clean Sweep
Programming & UI/UX Producer | September 2022 - December 2022 | Team of 20 | Unity, 3DYakamoto Sweep, A FPC (First Person Cleaner) about creating spotless perfection with pinpoint accuracy and speed! As a professional, wall run and slide, utilizing your full arsenal to make sure not even one speck of dust is left behind.- Facilitated weekly Scrum standups with a focus on prioritizing the team’s wellbeing and addressing their needs.
- Forecasted and managed deadlines, while eliminating project blockers.
- Updated and maintained Jira Software using Scrum to establish urgency, goal clarification, and time management.
About Me
Heyo everyone! Growing up in Southern California, I found myself falling in love with video games. Ever since making my first Scratch game in middle school, I've been striving to make more since. During my time at UC Irvine, I discovered what I care about the most in games: the people. This led me to the journey I'm on today, working to become the best game producer I can be.In my free time, I enjoy taking photos, practicing archery, playing badminton, and of course, immersing myself in video games.